Parts of a Card
Playable Cards
All cards in Sanctuary follow the same format:
1. Name
The name of the card determines if another card in your deck is a duplicate.
2. Base Class
Heroes and Class Levels have a base class icon.
3. Hit Points (HP)
How much health the card has. When the card's HP reaches zero, it's defeated and sent to the discard pile.
4. Agility (AG)
How hard this card is to hit. Another player must beat a card's AG during an attack roll to score a hit.
5. Armor (AR)
How much damage is mitigated when this card is hit. When a card takes damage from an attack, subtract the card's AR from the damage total before applying it.
6. Ability Tokens
Ability Tokens are the resources spent to use abilities play other cards.
7. Basic Attack
The type and damage amount of a Character's basic attack.
8. Subtypes
Specific qualities related to the card type, each following a specific pattern:
- Characters: Vocation • Affiliation • Alignment
- Equipment: Quality & Equipment Type • Size • Magical Affinity
- Experience: Experience Type
- Actions: Action Type
- Relics: Relic Type • Size
9. Card Effects
The card's abilities are stated here.
10. Flavor Text
11. Card and Set Data
12. Rarity Symbol
13. Cost
Cost refers to the quantity and types of resource (Ability Tokens, Gold, Favor, Character actions, etc.) that must be spent in order to use or put a card into play
13. Card Type
This icon displays the card's type with exception of Characters:
- Heroes: The Hero's gender
- Companions: The Companion's class
14. Illustrator
Relic Cards
Relics are unique in that they are placed face-down on the play space before the game begins. While Relics follow the same format as playable cards, they have specific differences: